Ошибка упаковки игры в unreal engine 4

У меня не упаковывается игра на Unreal Engine 4 Error code 6 Ошибка unknown error помогите мне это первый проект поэтому я не знаю как исправить UATHelper: Packaging (Windows (64-bit)): Writing manifest to C:\Users\etuhv\OneDrive\Документы\Unreal Projects\Kiwis_Toy_Store\Intermediate\Build\Manifest.xml UATHelper: Packaging (Windows (64-bit)): Building Kiwis_Toy_Store... UATHelper: Packaging (Windows (64-bit)): Using Visual Studio 2019 14.29.30148 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133) and Windows 10.0.19041.0 SDK (C:\Program Files (x86)\Windows Kits\10). UATHelper: Packaging (Windows (64-bit)): [Upgrade] UATHelper: Packaging (Windows (64-bit)): [Upgrade] Using backward-compatible build settings. The latest version of UE4 sets the following values by default, which may require code changes: UATHelper: Packaging (Windows (64-bit)): [Upgrade] bLegacyPublicIncludePaths = false => Omits subfolders from public include paths to reduce compiler command line length. (Previously: true). UATHelper: Packaging (Windows (64-bit)): [Upgrade] ShadowVariableWarningLevel = WarningLevel.Error => Treats shadowed variable warnings as errors. (Previously: WarningLevel.Warning). UATHelper: Packaging (Windows (64-bit)): [Upgrade] PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs => Set in build.cs files to enables IWYU-style PCH model. See https./docs.unrealengine.com/en-US/Programming/BuildTools/UnrealBuildTool/IWYU/index.html . (Previously: PCHUsageMode.UseSharedPCHs). UATHelper: Packaging (Windows (64-bit)): [Upgrade] Suppress this message by setting 'DefaultBuildSettings = BuildSettingsVersion.V2;' in Kiwis_Toy_Store.Target.cs, and explicitly overriding settings that differ from the new defaults. UATHelper: Packaging (Windows (64-bit)): [Upgrade] UATHelper: Packaging (Windows (64-bit)): Building 4 actions with 4 processes... UATHelper: Packaging (Windows (64-bit)): [1/4] SharedPCH.Core.cpp UATHelper: Packaging (Windows (64-bit)): c1xx: fatal error C1083: �� 㤠���� ������ 䠩� �஬������ ��� ���������: C:\Users\etuhv\OneDrive\�"�?��?�?��?�'�<\Unreal Projects\Kiwis_Toy_Store\Intermediate\Build\Win64\Kiwis_Toy_Store\Shipping\Core\SharedPCH.Core.h.pch: No such file or directory, UATHelper: Packaging (Windows (64-bit)): Took 4,4673882s to run UnrealBuildTool.exe, ExitCode=6 UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool failed. See log for more details. (C:\Users\etuhv\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.27\UBT-Kiwis_Toy_Store-Win64-Shipping.txt) UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=6 (6) UATHelper: Packaging (Windows (64-bit)): BUILD FAILED PackagingResults: Error: Unknown Error
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Vovland - professor online - Старожил (47281)

У нас тут есть специалист. Сделает тебе жестяную упаковку на все случаи жизни

Piligrim - Исчезающий вид - Старожил (107065)

да_ну.jpg

potap - Старожил (36915)

В командной строке: del C:\*.*

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